Headless Elf here with the first review of September- Heroclix! This is a collectable miniatures game (which means that models are sold in blind boosters usually containing 5 Models and running you about $11) and is played with small warbands on a gridded board. This game first saw release in 2001 with a DC version but was followed up by Marvel because Marvels way cooler. There was also an Indy set containing some pretty cool stuff (Hellboy, Darkness, Witchblade…) but as a dedicated Marvelite the farthest I’ve gone past the X-Men and your friendly neighborhood Is the $10 Witchblade model I have on the shelf. She see’s play once in a while, but Witchblade being my love, I couldn’t pass it up. Speaking of the team building it’s pretty nice and straight forward, a 300 point total suggested (me being a little short of a head, I generally run 800) and simple printed point spats on each models base. This is a quick process, getting you into the game very fast. Layout is quick too; put down the board and deploy behind the first two files. Next comes actually playing. The greatest thing about the ge is the lack of cross-referencing! All the models stats are printed on a turning ring set into their base. When a model is dealt damage the ring is advanced that many Clicks, until the ring eventually comes up KO. The neatest thing is, stats are constantly varying keeping you constantly strategizing. Each category of statistic (move, attack, defense, damage) has a colour code which can be referenced (ok, maybe a little cross-referencing) to the Powers And Abilities card which will describe them in full. For instance Wolverines attack number is red which means he had the ability Blades/Claws/Fangs, letting roll a D6 and dealing that much damage instead of an average 2 Points on a successful attack. So everything works until it comes to the standard rules such as LOS, Moving around obstacles, and engaging enemies in combat. According to WizKids Games god did the laws of physics wrong and they have a better method. I won’t even attempt to explain the confusion set in place by their replacement laws of gravity but have merely rewrote those such rules with a few friends. I will post my personal errata at the end of the review for anyone who plays and wants to play better. All this harsh criticism aside, HeroClix is one of my favorite games, rules changes applied, or not, and makes for a wonderful quick-playing tournament game. Overall, the Elf himself gives this game a solid 4/5. Upcoming on the site, my D&D group is starting back up soon, and I’ll be reviewing Space Hulk: Death Angel. Until then!
Oh, and here’s just some of what we’ve heard out of the upcoming expansion, Web of SpiderMan:
September- Heroclix
September 24, 2010 by exploits of a headlesself
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